diff --git a/scripts/minimap/obj_to_png.py b/scripts/minimap/obj_to_png.py index 3407d07..e441154 100644 --- a/scripts/minimap/obj_to_png.py +++ b/scripts/minimap/obj_to_png.py @@ -69,15 +69,13 @@ def draw_model(scene_scale, scene_trans, scene): elif height < min_height: min_height = height - min_height -= (max_height - min_height) // 3 - glBegin(GL_TRIANGLES) for face in mesh.faces: for vertex_i in face: height = scene.vertices[vertex_i][color_axe] color = 1 if max_height != 0: - color = (height - min_height) / max_height + color = 1 - ((height - min_height) / max_height) glColor3f(color, color, color) glVertex3f(*scene.vertices[vertex_i])