mirror of
https://github.com/Faraphel/Atlas-Install.git
synced 2025-07-03 11:18:26 +02:00
fixed progressbar for bmg patch
This commit is contained in:
parent
9363600869
commit
795d07d63d
4 changed files with 6 additions and 17 deletions
|
@ -34,17 +34,5 @@
|
||||||
"strapB_608x456it.png": "TEX.RGB565",
|
"strapB_608x456it.png": "TEX.RGB565",
|
||||||
"savebanner.tpl.png": "TPL.RGB565",
|
"savebanner.tpl.png": "TPL.RGB565",
|
||||||
"ct_icons.tpl.png": "TPL.CMPR"
|
"ct_icons.tpl.png": "TPL.CMPR"
|
||||||
},
|
}
|
||||||
"bmg": [
|
|
||||||
"Common_E.txt",
|
|
||||||
"Common_F.txt",
|
|
||||||
"Common_G.txt",
|
|
||||||
"Common_I.txt",
|
|
||||||
"Common_S.txt",
|
|
||||||
"Common_RE.txt",
|
|
||||||
"Common_RF.txt",
|
|
||||||
"Common_RG.txt",
|
|
||||||
"Common_RI.txt",
|
|
||||||
"Common_RS.txt"
|
|
||||||
]
|
|
||||||
}
|
}
|
|
@ -6,6 +6,9 @@ from .definition import *
|
||||||
|
|
||||||
|
|
||||||
def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /files/Scene/UI/ du jeu
|
def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /files/Scene/UI/ du jeu
|
||||||
|
bmglang = gamefile[-len("E.txt"):-len(".txt")] # Langue du fichier
|
||||||
|
self.Progress(statut=self.translate("Patch des textes " + bmglang), add=1)
|
||||||
|
|
||||||
subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile + ".d", "--overwrite"]
|
subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile + ".d", "--overwrite"]
|
||||||
, creationflags=CREATE_NO_WINDOW)
|
, creationflags=CREATE_NO_WINDOW)
|
||||||
|
|
||||||
|
@ -14,7 +17,6 @@ def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /
|
||||||
trackheader = "#--- standard track names"
|
trackheader = "#--- standard track names"
|
||||||
trackend = "2328"
|
trackend = "2328"
|
||||||
bmgtracks = bmgtracks[bmgtracks.find(trackheader) + len(trackheader):bmgtracks.find(trackend)]
|
bmgtracks = bmgtracks[bmgtracks.find(trackheader) + len(trackheader):bmgtracks.find(trackend)]
|
||||||
bmglang = gamefile[-len("E.txt"):-len(".txt")] # Langue du fichier
|
|
||||||
|
|
||||||
with open("./file/ExtraCommon.txt", "w") as f:
|
with open("./file/ExtraCommon.txt", "w") as f:
|
||||||
f.write("#BMG\n\n"
|
f.write("#BMG\n\n"
|
||||||
|
@ -24,7 +26,6 @@ def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /
|
||||||
f" 7041\t= {self.translate('Aléatoire: Pistes Nouvelles', lang=bmglang)}\n")
|
f" 7041\t= {self.translate('Aléatoire: Pistes Nouvelles', lang=bmglang)}\n")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
for bmgtrack in bmgtracks.split("\n"):
|
for bmgtrack in bmgtracks.split("\n"):
|
||||||
if "=" in bmgtrack:
|
if "=" in bmgtrack:
|
||||||
|
|
||||||
|
|
|
@ -15,7 +15,7 @@ def patch_file(self):
|
||||||
total_track = 0
|
total_track = 0
|
||||||
with open("./convert_file.json") as f:
|
with open("./convert_file.json") as f:
|
||||||
fc = json.load(f)
|
fc = json.load(f)
|
||||||
max_step = len(fc["img"]) + total_track + 1 # + len(fc["bmg"])
|
max_step = len(fc["img"]) + total_track + 1 + len("EGFIS")
|
||||||
self.Progress(show=True, indeter=False, statut=self.translate("Conversion des fichiers"), max=max_step, step=0)
|
self.Progress(show=True, indeter=False, statut=self.translate("Conversion des fichiers"), max=max_step, step=0)
|
||||||
|
|
||||||
self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
|
self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
{"en": {"Al\u00e9atoire: Toutes les pistes": "Random: All tracks", "Al\u00e9atoire: Pistes Originales": "Random: Original tracks", "Al\u00e9atoire: Custom Tracks": "Random: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Random: New tracks", "MKWFaraphel Installateur": "MKWFaraphel Installer", "Jeu Wii": "Wii game", "Jeu original": "Original game", "Erreur": "Error", "Le chemin de fichier est invalide": "The file path in invalid", "Attention": "Warning", "Ce dossier sera \u00e9cras\u00e9 si vous installer le mod !\n\u00cates-vous s\u00fbr de vouloir l'utiliser ?": "This directory will be overwritten if you install the mod !\nAre you sure you want to use it ?", "Extraction du jeu...": "Extracting the game...", "Le type de fichier n'est pas reconnu": "This file type is not supported", "Cette ROM est d\u00e9j\u00e0 modd\u00e9, il est d\u00e9conseill\u00e9 de l'utiliser pour installer le mod": "This game is already modded, it is not recommended to use it to install the mod", "Extraire le fichier": "Extract file", "Preparer les fichiers": "Prepare files", "Action": "Action", "Installer le mod": "Install mod", "Dossier": "Directory", "Langage : ": "Language : ", "Mise \u00e0 jour disponible !": "Update available !", "Une mise \u00e0 jour est disponible, souhaitez-vous l'installer ?": "An update is available, do you want to install it ?", "T\u00e9l\u00e9chargement de Updater en cours...": "Downloading the Updater...", "fin du t\u00e9l\u00e9chargement, d\u00e9but de l'extraction...": "end of the download, extracting...", "fin de l'extraction": "finished extracting", "lancement de l'application...": "starting application...", "Modification de": "Modifying", "Recompilation de": "Recompilating", "Conversion en": "Converting to", "Changement de l'ID du jeu": "editing game's ID", "Fin": "End", "L'installation est termin\u00e9 !": "The mod has been installed !", "Conversion des fichiers": "Converting files", "Conversion des images": "Converting images", "Conversion des textes": "Converting texts", "Conversion des courses": "Converting races", "Configuration de LE-CODE": "Configurating LE-CODE"}, "ge": {"Al\u00e9atoire: Toutes les pistes": "Zuf\u00e4llig: Alle Spuren", "Al\u00e9atoire: Pistes Originales": "Zuf\u00e4llig: Original-Spuren", "Al\u00e9atoire: Custom Tracks": "Zuf\u00e4llig: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Zuf\u00e4llig: Neue Spuren"}, "it": {"Al\u00e9atoire: Toutes les pistes": "Casuale: Tutte le tracce", "Al\u00e9atoire: Pistes Originales": "Casuale: Tracce originali", "Al\u00e9atoire: Custom Tracks": "Casuale: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Casuale: Nuovi brani"}, "sp": {"Al\u00e9atoire: Toutes les pistes": "Aleatorio: Todas las pistas", "Al\u00e9atoire: Pistes Originales": "Aleatorio: Pistas originales", "Al\u00e9atoire: Custom Tracks": "Aleatorio: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Aleatorio: Pistas nuevas"}, "selected": "fr"}
|
{"en": {"Patch des textes ": "Patching text ", "Al\u00e9atoire: Toutes les pistes": "Random: All tracks", "Al\u00e9atoire: Pistes Originales": "Random: Original tracks", "Al\u00e9atoire: Custom Tracks": "Random: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Random: New tracks", "MKWFaraphel Installateur": "MKWFaraphel Installer", "Jeu Wii": "Wii game", "Jeu original": "Original game", "Erreur": "Error", "Le chemin de fichier est invalide": "The file path in invalid", "Attention": "Warning", "Ce dossier sera \u00e9cras\u00e9 si vous installer le mod !\n\u00cates-vous s\u00fbr de vouloir l'utiliser ?": "This directory will be overwritten if you install the mod !\nAre you sure you want to use it ?", "Extraction du jeu...": "Extracting the game...", "Le type de fichier n'est pas reconnu": "This file type is not supported", "Cette ROM est d\u00e9j\u00e0 modd\u00e9, il est d\u00e9conseill\u00e9 de l'utiliser pour installer le mod": "This game is already modded, it is not recommended to use it to install the mod", "Extraire le fichier": "Extract file", "Preparer les fichiers": "Prepare files", "Action": "Action", "Installer le mod": "Install mod", "Dossier": "Directory", "Langage : ": "Language : ", "Mise \u00e0 jour disponible !": "Update available !", "Une mise \u00e0 jour est disponible, souhaitez-vous l'installer ?": "An update is available, do you want to install it ?", "T\u00e9l\u00e9chargement de Updater en cours...": "Downloading the Updater...", "fin du t\u00e9l\u00e9chargement, d\u00e9but de l'extraction...": "end of the download, extracting...", "fin de l'extraction": "finished extracting", "lancement de l'application...": "starting application...", "Modification de": "Modifying", "Recompilation de": "Recompilating", "Conversion en": "Converting to", "Changement de l'ID du jeu": "editing game's ID", "Fin": "End", "L'installation est termin\u00e9 !": "The mod has been installed !", "Conversion des fichiers": "Converting files", "Conversion des images": "Converting images", "Conversion des textes": "Converting texts", "Conversion des courses": "Converting races", "Configuration de LE-CODE": "Configurating LE-CODE"}, "ge": {"Al\u00e9atoire: Toutes les pistes": "Zuf\u00e4llig: Alle Spuren", "Al\u00e9atoire: Pistes Originales": "Zuf\u00e4llig: Original-Spuren", "Al\u00e9atoire: Custom Tracks": "Zuf\u00e4llig: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Zuf\u00e4llig: Neue Spuren"}, "it": {"Al\u00e9atoire: Toutes les pistes": "Casuale: Tutte le tracce", "Al\u00e9atoire: Pistes Originales": "Casuale: Tracce originali", "Al\u00e9atoire: Custom Tracks": "Casuale: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Casuale: Nuovi brani"}, "sp": {"Al\u00e9atoire: Toutes les pistes": "Aleatorio: Todas las pistas", "Al\u00e9atoire: Pistes Originales": "Aleatorio: Pistas originales", "Al\u00e9atoire: Custom Tracks": "Aleatorio: Custom Tracks", "Al\u00e9atoire: Pistes Nouvelles": "Aleatorio: Pistas nuevas"}, "selected": "fr"}
|
Loading…
Reference in a new issue