minimap color now have for minimum 1/3 of white (85 / 255)

This commit is contained in:
raphael60650 2021-08-01 22:33:24 +02:00
parent 3da1d9f73f
commit ca01ded4e7

View file

@ -69,6 +69,8 @@ def draw_model(scene_scale, scene_trans, scene):
elif height < min_height:
min_height = height
min_height += (max_height - min_height) // 3
glBegin(GL_TRIANGLES)
for face in mesh.faces:
for vertex_i in face: