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synced 2025-07-04 11:48:22 +02:00
Common_?.bmg should now be created from game's file
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parent
588c128dfd
commit
e7c32ee304
3 changed files with 47 additions and 11 deletions
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@ -38,5 +38,6 @@ def create_lecode_config(self):
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rctfile.write(f' T {_course_config["music"]}; ' +
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f'{_course_config["special"]}; ' +
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f'{"0x01" if _course_config["new"] else "0x00"}; ' +
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f'"-"; ' +
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f'"{star}{_course_config["name"]}\\n{_course_config["author"]}"; ' +
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f'"-"\n')
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@ -5,17 +5,52 @@ import os
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from .definition import *
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def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /files/Scene/UI/ du jeu
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subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile+".d", "--overwrite"]
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def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /files/Scene/UI/ du jeu
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subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile + ".d", "--overwrite"]
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, creationflags=CREATE_NO_WINDOW)
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bmglang = gamefile[-len("E.txt"):-len(".txt")] # Langue du fichier
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bmgtracks = subprocess.check_output(["wbmgt", "CAT", gamefile + ".d/message/Common.bmg"])
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bmgtracks = bmgtracks.decode()
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trackheader = "#--- standard track names"
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trackend = "2328"
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bmgtracks = bmgtracks[bmgtracks.find(trackheader) + len(trackheader):bmgtracks.find(trackend)]
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with open("./file/ExtraCommon.txt", "w") as f:
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f.write("#BMG\n\n")
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for bmgtrack in bmgtracks.split("\n"):
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if "=" in bmgtrack:
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if "T" in bmgtrack[:bmgtrack.find("=")]:
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sTid, offset = bmgtrack.find("T") + 1, 0x7000
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else:
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sTid, offset = bmgtrack.find("U") + 1, 0x7020
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eTid = sTid + 2
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Tid = bmgtrack[sTid:eTid]
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Tid = hex((int(Tid[0]) - 1) * 4 + (int(Tid[1]) - 1) + offset)[2:]
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Tname = bmgtrack[bmgtrack.find("= ") + 2:]
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f.write(f" {Tid}\t= {Tname}\n")
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bmglang = gamefile[-len("E.txt"):-len(".txt")] # Langue du fichier
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bmgtext = subprocess.check_output(["tools/szs/wctct", "bmg", "--le-code", "--long", "./file/CTFILE.txt",
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"--patch-bmg", "OVERWRITE="+gamefile+".d/message/Common.bmg"]
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, creationflags=CREATE_NO_WINDOW)
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shutil.rmtree(gamefile+".d")
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"--patch-bmg", "OVERWRITE=" + gamefile + ".d/message/Common.bmg",
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"--patch-bmg", "OVERWRITE=./file/ExtraCommon.txt"],
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creationflags=CREATE_NO_WINDOW)
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rbmgtext = subprocess.check_output(["tools/szs/wctct", "bmg", "--le-code", "--long", "./file/RCTFILE.txt",
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"--patch-bmg", "OVERWRITE=" + gamefile + ".d/message/Common.bmg",
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"--patch-bmg", "OVERWRITE=./file/ExtraCommon.txt"],
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creationflags=CREATE_NO_WINDOW)
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shutil.rmtree(gamefile + ".d")
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common_file = f"./file/Common_{bmglang}.txt"
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with open(common_file, "w", encoding="utf-8") as f: f.write(bmgtext.decode())
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rcommon_file = f"./file/Common_R{bmglang}.txt"
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with open(common_file, "w", encoding="utf-8") as f:
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f.write(bmgtext.decode())
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with open(rcommon_file, "w", encoding="utf-8") as f:
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f.write(rbmgtext.decode())
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subprocess.call(["./tools/szs/wbmgt", "ENCODE", common_file, "--overwrite"])
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os.remove(common_file)
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subprocess.call(["./tools/szs/wbmgt", "ENCODE", rcommon_file, "--overwrite"])
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os.remove(common_file)
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os.remove(rcommon_file)
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@ -18,6 +18,9 @@ def patch_file(self):
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max_step = len(fc["img"]) + total_track + 1 # + len(fc["bmg"])
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self.Progress(show=True, indeter=False, statut=self.translate("Conversion des fichiers"), max=max_step, step=0)
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self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
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self.create_lecode_config()
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for i, file in enumerate(fc["img"]):
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self.Progress(statut=self.translate("Conversion des images")+f"\n({i + 1}/{len(fc['img'])}) {file}", add=1)
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if not (os.path.exists("./file/" + get_filename(file))):
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@ -64,9 +67,6 @@ def patch_file(self):
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process_list.pop(process)
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break
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self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
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self.create_lecode_config()
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self.Progress(show=False)
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self.button_install_mod.grid(row=2, column=1, sticky="NEWS")
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self.listbox_outputformat.grid(row=2, column=2, sticky="NEWS")
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