Common_?.bmg should now be created from game's file

This commit is contained in:
raphael60650 2021-05-26 16:10:20 +02:00
parent 588c128dfd
commit e7c32ee304
3 changed files with 47 additions and 11 deletions

View file

@ -38,5 +38,6 @@ def create_lecode_config(self):
rctfile.write(f' T {_course_config["music"]}; ' +
f'{_course_config["special"]}; ' +
f'{"0x01" if _course_config["new"] else "0x00"}; ' +
f'"-"; ' +
f'"{star}{_course_config["name"]}\\n{_course_config["author"]}"; ' +
f'"-"\n')

View file

@ -6,16 +6,51 @@ from .definition import *
def patch_bmg(self, gamefile): # gamefile est le fichier .szs trouvé dans le /files/Scene/UI/ du jeu
subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile+".d", "--overwrite"]
subprocess.call(["./tools/szs/wszst", "EXTRACT", gamefile, "-d", gamefile + ".d", "--overwrite"]
, creationflags=CREATE_NO_WINDOW)
bmgtracks = subprocess.check_output(["wbmgt", "CAT", gamefile + ".d/message/Common.bmg"])
bmgtracks = bmgtracks.decode()
trackheader = "#--- standard track names"
trackend = "2328"
bmgtracks = bmgtracks[bmgtracks.find(trackheader) + len(trackheader):bmgtracks.find(trackend)]
with open("./file/ExtraCommon.txt", "w") as f:
f.write("#BMG\n\n")
for bmgtrack in bmgtracks.split("\n"):
if "=" in bmgtrack:
if "T" in bmgtrack[:bmgtrack.find("=")]:
sTid, offset = bmgtrack.find("T") + 1, 0x7000
else:
sTid, offset = bmgtrack.find("U") + 1, 0x7020
eTid = sTid + 2
Tid = bmgtrack[sTid:eTid]
Tid = hex((int(Tid[0]) - 1) * 4 + (int(Tid[1]) - 1) + offset)[2:]
Tname = bmgtrack[bmgtrack.find("= ") + 2:]
f.write(f" {Tid}\t= {Tname}\n")
bmglang = gamefile[-len("E.txt"):-len(".txt")] # Langue du fichier
bmgtext = subprocess.check_output(["tools/szs/wctct", "bmg", "--le-code", "--long", "./file/CTFILE.txt",
"--patch-bmg", "OVERWRITE="+gamefile+".d/message/Common.bmg"]
, creationflags=CREATE_NO_WINDOW)
shutil.rmtree(gamefile+".d")
"--patch-bmg", "OVERWRITE=" + gamefile + ".d/message/Common.bmg",
"--patch-bmg", "OVERWRITE=./file/ExtraCommon.txt"],
creationflags=CREATE_NO_WINDOW)
rbmgtext = subprocess.check_output(["tools/szs/wctct", "bmg", "--le-code", "--long", "./file/RCTFILE.txt",
"--patch-bmg", "OVERWRITE=" + gamefile + ".d/message/Common.bmg",
"--patch-bmg", "OVERWRITE=./file/ExtraCommon.txt"],
creationflags=CREATE_NO_WINDOW)
shutil.rmtree(gamefile + ".d")
common_file = f"./file/Common_{bmglang}.txt"
with open(common_file, "w", encoding="utf-8") as f: f.write(bmgtext.decode())
rcommon_file = f"./file/Common_R{bmglang}.txt"
with open(common_file, "w", encoding="utf-8") as f:
f.write(bmgtext.decode())
with open(rcommon_file, "w", encoding="utf-8") as f:
f.write(rbmgtext.decode())
subprocess.call(["./tools/szs/wbmgt", "ENCODE", common_file, "--overwrite"])
subprocess.call(["./tools/szs/wbmgt", "ENCODE", rcommon_file, "--overwrite"])
os.remove(common_file)
os.remove(rcommon_file)

View file

@ -18,6 +18,9 @@ def patch_file(self):
max_step = len(fc["img"]) + total_track + 1 # + len(fc["bmg"])
self.Progress(show=True, indeter=False, statut=self.translate("Conversion des fichiers"), max=max_step, step=0)
self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
self.create_lecode_config()
for i, file in enumerate(fc["img"]):
self.Progress(statut=self.translate("Conversion des images")+f"\n({i + 1}/{len(fc['img'])}) {file}", add=1)
if not (os.path.exists("./file/" + get_filename(file))):
@ -64,9 +67,6 @@ def patch_file(self):
process_list.pop(process)
break
self.Progress(statut=self.translate("Configuration de LE-CODE"), add=1)
self.create_lecode_config()
self.Progress(show=False)
self.button_install_mod.grid(row=2, column=1, sticky="NEWS")
self.listbox_outputformat.grid(row=2, column=2, sticky="NEWS")