Commit graph

14 commits

Author SHA1 Message Date
7f5e709aec started implementing main.dol and StaticR.rel patching 2022-07-15 00:05:54 +02:00
ebb74a61df implemented decode_data in img (tpl -> png) and added img-decode operation (useful if a texture modification need the original game image as a base) 2022-07-14 18:30:06 +02:00
5ddae33393 added main.dol patch for lecode, and optionnally region, server url and section (cheat code) 2022-07-14 17:06:59 +02:00
f11c8a5de2 added rename operation 2022-07-14 16:15:41 +02:00
fbdd207c52 added special operation, allowing for replacing a file_content with a precalculated file, useful for ct_icons.tpl for example 2022-07-14 15:47:35 +02:00
cab9b7745d added bmg regex operation support + decoding and encoding are now only done at the start and end of a whole operation instead at every Layer 2022-07-12 22:42:41 +02:00
cf0f61d8ee implemented bmg patch operation by id 2022-07-11 23:46:48 +02:00
804c9f38f6 removed the need of temporary file by using stdin as input data 2022-07-10 23:56:57 +02:00
e403d1dce1 added Layer, AbstractLayer, IDLayer and RegexLayer for bmg patch operation (unimplemented) 2022-07-09 23:08:08 +02:00
dde5a134a5 preparing bmg patch 2022-07-09 22:09:07 +02:00
093319eece fixed the ImageLayer Operation that was not pasting the image of top of the other correctly 2022-07-07 23:35:44 +02:00
6831b18c0a fixed image patch operation of type "image" that would not affect the final image 2022-07-05 23:25:42 +02:00
ca833eca2a fixed img-generate in the Patch and some other minor issue 2022-07-05 22:34:10 +02:00
90ab49aa29 splitted Patch.py into a package 2022-07-04 22:51:40 +02:00