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ae5e9976e5
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implemented track_new_if to select track that should be selected by "Random: New tracks"
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2022-07-27 20:32:25 +02:00 |
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0555539543
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added custom message for when an installation end
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2022-07-25 23:52:31 +02:00 |
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5466a88c2d
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moved bmg_color_text in safe_eval to ModConfig
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2022-07-25 18:48:45 +02:00 |
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9c2823af95
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removed unnecessary import
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2022-07-24 23:16:58 +02:00 |
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340f985673
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tracks prefix and suffix are now evaluated from mod_config.safe_eval instead of normal safe_eval
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2022-07-24 23:16:29 +02:00 |
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d25bc524c7
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moved safe_eval from Patch to ModConfig for more global access
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2022-07-24 23:14:28 +02:00 |
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5ea1d87974
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implemented macros to make safe_eval expression more readable.
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2022-07-24 21:52:24 +02:00 |
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62a2e31ce2
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fixed safe_eval for PatchFile. Now condition need to be exactly True instead of everything but False
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2022-07-24 17:38:55 +02:00 |
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7866f5ca36
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fixed JAP originals tracks prefix
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2022-07-24 17:20:34 +02:00 |
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70e324c03a
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fixed MyStuff patcher looking for files at the harddrive root
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2022-07-24 00:32:50 +02:00 |
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c2e4833ee4
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added MyStuff interface and made it work
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2022-07-24 00:17:10 +02:00 |
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ca698217dd
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added a TODO: patcher don't work on JAP
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2022-07-22 15:11:24 +02:00 |
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e570291b23
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renamed all the wu8 to wbz to fit the correct extension
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2022-07-22 14:42:14 +02:00 |
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7f01c0b66b
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implemented MyStuff code
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2022-07-22 12:54:14 +02:00 |
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0f25ac8720
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implemented threads amount options, added checkbox to language options and changed some part of the Option class
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2022-07-22 12:00:01 +02:00 |
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332edcdcc5
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implemented threads amount options, added checkbox to language options and changed some part of the Option class
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2022-07-22 11:59:50 +02:00 |
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0e4c318c19
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optimised regex used in bmg layer (100 seconds -> 1.7 seconds for Regex) (2 seconds -> 0.7 seconds for Original Track)
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2022-07-22 00:01:02 +02:00 |
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413e906547
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track disabled in multiplayer are replaced by their original wii track corresponding to their special slot
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2022-07-21 19:27:11 +02:00 |
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4604aae270
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renamed "multiplayer_use_default_track_if" to "multiplayer_disable_if"
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2022-07-21 16:02:42 +02:00 |
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2bb04dd97c
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added a point that could help for track file format that could have the same name but with a suffix
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2022-07-21 15:53:36 +02:00 |
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66ced040d7
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implemented "multiplayer_use_default_track_if"
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2022-07-21 15:07:11 +02:00 |
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15d84f757c
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simplified safe_eval by removing extra_token_map because env do the same thing but better and by making patch.safe_eval more similar to the normal safe_eval
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2022-07-21 01:24:24 +02:00 |
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150f0d6e60
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added FormatOriginalTrackLayer, allowing for patching originals tracks name like the custom tracks (with tags name, ...)
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2022-07-20 23:47:28 +02:00 |
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1d88f89f3d
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patch_data have been renamed cat_data and can both patch and filters a bmg file
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2022-07-20 23:27:02 +02:00 |
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5d448369ee
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added color to prefix and suffix
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2022-07-20 12:19:35 +02:00 |
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aa6eeb2e49
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implemented MKWColor for easier naming of BMG color
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2022-07-20 10:30:37 +02:00 |
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19ded49c27
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added type hint for pycharm
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2022-07-19 22:36:25 +02:00 |
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8d30d1238a
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added CTFileLayer (allow for patching a bmg file with the ctfile with all the tracks name)
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2022-07-19 18:23:41 +02:00 |
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5207e18928
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get_ctfile now have a template option for the track name
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2022-07-19 15:39:55 +02:00 |
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db87f6cdd7
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added LECODE patching (the installer can now output a working game)
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2022-07-19 13:42:49 +02:00 |
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ea35b09f44
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implemented patch function in lec
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2022-07-18 23:58:39 +02:00 |
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92ea7be730
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normalizing tracks now use threads
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2022-07-18 23:16:50 +02:00 |
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186aa55f4a
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custom tracks are now converted into szs in the cache
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2022-07-18 19:11:11 +02:00 |
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63cbe06bf3
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original tracks are now moved to original-tracks in the .cache
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2022-07-18 13:18:18 +02:00 |
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8d0544a084
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in order to stay constitent with the operation style, bmg-edit have been splitted into bmg-decode, bmg-encode and bmgtxt-edit. This will also allow more possibility.
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2022-07-16 22:48:17 +02:00 |
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43018abdca
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fixed an issue where a .d directory in a Patch would not get his .szs equivalent extracted if the subfile where all at the root level (causing an issue with the MKWF Font patch)
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2022-07-16 22:17:56 +02:00 |
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4ede6f0b6b
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renamed img-generator to img-edit, split PatchOperation.py into a whole module
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2022-07-16 01:18:58 +02:00 |
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de52540735
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added overwrite mode for PatchFile (write only if already existing) and shortened the writing code to the write_patch function
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2022-07-16 00:01:15 +02:00 |
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04268a17a1
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added seek(0) before writing a PatchFile
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2022-07-15 20:25:04 +02:00 |
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e87f3dacef
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ct_icons was generated horizontally instead of vertically
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2022-07-15 17:24:34 +02:00 |
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22adc6e29e
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removed a TODO
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2022-07-15 16:41:52 +02:00 |
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5aeb864ef7
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added a TODO about using regex to speed up the patch of bmg-edit
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2022-07-15 00:31:28 +02:00 |
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06a557dac7
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removed unused argument documentation
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2022-07-15 00:30:22 +02:00 |
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4d071e190f
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extracted szs directory will now be repacked into szs files
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2022-07-15 00:28:04 +02:00 |
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7f5e709aec
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started implementing main.dol and StaticR.rel patching
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2022-07-15 00:05:54 +02:00 |
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1881d579c9
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removed unused import
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2022-07-14 22:13:16 +02:00 |
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ebb74a61df
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implemented decode_data in img (tpl -> png) and added img-decode operation (useful if a texture modification need the original game image as a base)
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2022-07-14 18:30:06 +02:00 |
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5ddae33393
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added main.dol patch for lecode, and optionnally region, server url and section (cheat code)
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2022-07-14 17:06:59 +02:00 |
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f11c8a5de2
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added rename operation
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2022-07-14 16:15:41 +02:00 |
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ea4a1d293e
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fixed an issue where ImageFont couldn't read directly from a Path object, and set CT_ICON_SIZE constant to 128 instead of hardcoding 128
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2022-07-14 15:49:03 +02:00 |
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