Commit graph

84 commits

Author SHA1 Message Date
5466a88c2d moved bmg_color_text in safe_eval to ModConfig 2022-07-25 18:48:45 +02:00
9c2823af95 removed unnecessary import 2022-07-24 23:16:58 +02:00
340f985673 tracks prefix and suffix are now evaluated from mod_config.safe_eval instead of normal safe_eval 2022-07-24 23:16:29 +02:00
d25bc524c7 moved safe_eval from Patch to ModConfig for more global access 2022-07-24 23:14:28 +02:00
5ea1d87974 implemented macros to make safe_eval expression more readable. 2022-07-24 21:52:24 +02:00
62a2e31ce2 fixed safe_eval for PatchFile. Now condition need to be exactly True instead of everything but False 2022-07-24 17:38:55 +02:00
7866f5ca36 fixed JAP originals tracks prefix 2022-07-24 17:20:34 +02:00
70e324c03a fixed MyStuff patcher looking for files at the harddrive root 2022-07-24 00:32:50 +02:00
c2e4833ee4 added MyStuff interface and made it work 2022-07-24 00:17:10 +02:00
ca698217dd added a TODO: patcher don't work on JAP 2022-07-22 15:11:24 +02:00
e570291b23 renamed all the wu8 to wbz to fit the correct extension 2022-07-22 14:42:14 +02:00
7f01c0b66b implemented MyStuff code 2022-07-22 12:54:14 +02:00
0f25ac8720 implemented threads amount options, added checkbox to language options and changed some part of the Option class 2022-07-22 12:00:01 +02:00
332edcdcc5 implemented threads amount options, added checkbox to language options and changed some part of the Option class 2022-07-22 11:59:50 +02:00
0e4c318c19 optimised regex used in bmg layer (100 seconds -> 1.7 seconds for Regex) (2 seconds -> 0.7 seconds for Original Track) 2022-07-22 00:01:02 +02:00
413e906547 track disabled in multiplayer are replaced by their original wii track corresponding to their special slot 2022-07-21 19:27:11 +02:00
4604aae270 renamed "multiplayer_use_default_track_if" to "multiplayer_disable_if" 2022-07-21 16:02:42 +02:00
2bb04dd97c added a point that could help for track file format that could have the same name but with a suffix 2022-07-21 15:53:36 +02:00
66ced040d7 implemented "multiplayer_use_default_track_if" 2022-07-21 15:07:11 +02:00
15d84f757c simplified safe_eval by removing extra_token_map because env do the same thing but better and by making patch.safe_eval more similar to the normal safe_eval 2022-07-21 01:24:24 +02:00
150f0d6e60 added FormatOriginalTrackLayer, allowing for patching originals tracks name like the custom tracks (with tags name, ...) 2022-07-20 23:47:28 +02:00
1d88f89f3d patch_data have been renamed cat_data and can both patch and filters a bmg file 2022-07-20 23:27:02 +02:00
5d448369ee added color to prefix and suffix 2022-07-20 12:19:35 +02:00
aa6eeb2e49 implemented MKWColor for easier naming of BMG color 2022-07-20 10:30:37 +02:00
19ded49c27 added type hint for pycharm 2022-07-19 22:36:25 +02:00
8d30d1238a added CTFileLayer (allow for patching a bmg file with the ctfile with all the tracks name) 2022-07-19 18:23:41 +02:00
5207e18928 get_ctfile now have a template option for the track name 2022-07-19 15:39:55 +02:00
db87f6cdd7 added LECODE patching (the installer can now output a working game) 2022-07-19 13:42:49 +02:00
ea35b09f44 implemented patch function in lec 2022-07-18 23:58:39 +02:00
92ea7be730 normalizing tracks now use threads 2022-07-18 23:16:50 +02:00
186aa55f4a custom tracks are now converted into szs in the cache 2022-07-18 19:11:11 +02:00
63cbe06bf3 original tracks are now moved to original-tracks in the .cache 2022-07-18 13:18:18 +02:00
8d0544a084 in order to stay constitent with the operation style, bmg-edit have been splitted into bmg-decode, bmg-encode and bmgtxt-edit. This will also allow more possibility. 2022-07-16 22:48:17 +02:00
43018abdca fixed an issue where a .d directory in a Patch would not get his .szs equivalent extracted if the subfile where all at the root level (causing an issue with the MKWF Font patch) 2022-07-16 22:17:56 +02:00
4ede6f0b6b renamed img-generator to img-edit, split PatchOperation.py into a whole module 2022-07-16 01:18:58 +02:00
de52540735 added overwrite mode for PatchFile (write only if already existing) and shortened the writing code to the write_patch function 2022-07-16 00:01:15 +02:00
04268a17a1 added seek(0) before writing a PatchFile 2022-07-15 20:25:04 +02:00
e87f3dacef ct_icons was generated horizontally instead of vertically 2022-07-15 17:24:34 +02:00
22adc6e29e removed a TODO 2022-07-15 16:41:52 +02:00
5aeb864ef7 added a TODO about using regex to speed up the patch of bmg-edit 2022-07-15 00:31:28 +02:00
06a557dac7 removed unused argument documentation 2022-07-15 00:30:22 +02:00
4d071e190f extracted szs directory will now be repacked into szs files 2022-07-15 00:28:04 +02:00
7f5e709aec started implementing main.dol and StaticR.rel patching 2022-07-15 00:05:54 +02:00
1881d579c9 removed unused import 2022-07-14 22:13:16 +02:00
ebb74a61df implemented decode_data in img (tpl -> png) and added img-decode operation (useful if a texture modification need the original game image as a base) 2022-07-14 18:30:06 +02:00
5ddae33393 added main.dol patch for lecode, and optionnally region, server url and section (cheat code) 2022-07-14 17:06:59 +02:00
f11c8a5de2 added rename operation 2022-07-14 16:15:41 +02:00
ea4a1d293e fixed an issue where ImageFont couldn't read directly from a Path object, and set CT_ICON_SIZE constant to 128 instead of hardcoding 128 2022-07-14 15:49:03 +02:00
2f71615ef3 removed a already implemented example and a todo 2022-07-14 15:48:06 +02:00
fbdd207c52 added special operation, allowing for replacing a file_content with a precalculated file, useful for ct_icons.tpl for example 2022-07-14 15:47:35 +02:00