from tkinter import * from tkinter import messagebox, filedialog, ttk from threading import Thread import subprocess import glob import os from .definition import * from .check_update import check_update from .translate import translate from .CT_Config import * from .Option import * from .Game import * def __init__(self): self.root = Tk() self.option = Option() self.option.load_from_file("./option.json") self.ctconfig = CT_Config() self.ctconfig.load_ctconfig_file("./ct_config.json") self.is_dev_version = False # Is this installer version a dev ? self.stringvar_language = StringVar(value=self.option.language) self.stringvar_game_format = StringVar(value=self.option.format) self.boolvar_disable_download = BooleanVar(value=self.option.disable_download) self.boolvar_del_track_after_conv = BooleanVar(value=self.option.del_track_after_conv) self.boolvar_dont_check_for_update = BooleanVar(value=self.option.dont_check_for_update) self.boolvar_dont_check_track_sha1 = BooleanVar(value=self.option.dont_check_track_sha1) self.intvar_process_track = IntVar(value=self.option.process_track) self.boolvar_use_1star_track = BooleanVar(value=True) self.boolvar_use_2star_track = BooleanVar(value=True) self.boolvar_use_3star_track = BooleanVar(value=True) self.stringvar_mark_track_from_version = StringVar(value="None") self.root.title(self.translate("MKWFaraphel Installer")) self.root.resizable(False, False) self.root.iconbitmap(bitmap="./icon.ico") if not(self.boolvar_dont_check_for_update.get()): self.check_update() self.menu_bar = Menu(self.root) self.root.config(menu=self.menu_bar) self.menu_language = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Language"), menu=self.menu_language) self.menu_language.add_radiobutton(label="Français", variable=self.stringvar_language, value="fr", command=lambda: self.option.edit("language", "fr", restart=True)) self.menu_language.add_radiobutton(label="English", variable=self.stringvar_language, value="en", command=lambda: self.option.edit("language", "en", restart=True)) self.menu_format = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Format"), menu=self.menu_format) self.menu_format.add_radiobutton(label=self.translate("FST (Directory)"), variable=self.stringvar_game_format, value="FST", command=lambda: self.option.edit("format", "FST")) self.menu_format.add_radiobutton(label="ISO", variable=self.stringvar_game_format, value="ISO", command=lambda: self.option.edit("format", "ISO")) self.menu_format.add_radiobutton(label="CISO", variable=self.stringvar_game_format, value="CISO", command=lambda: self.option.edit("format", "CISO")) self.menu_format.add_radiobutton(label="WBFS", variable=self.stringvar_game_format, value="WBFS", command=lambda: self.option.edit("format", "WBFS")) self.menu_trackselection = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Track selection"), menu=self.menu_trackselection) self.menu_trackselection.add_checkbutton(label=self.translate("Select"," 1 ","star"), variable=self.boolvar_use_1star_track) self.menu_trackselection.add_checkbutton(label=self.translate("Select"," 2 ","stars"), variable=self.boolvar_use_2star_track) self.menu_trackselection.add_checkbutton(label=self.translate("Select"," 3 ","stars"), variable=self.boolvar_use_3star_track) self.menu_trackselection.add_separator() self.menu_marktrackversion = Menu(self.menu_trackselection, tearoff=0) self.menu_trackselection.add_cascade(label=self.translate("Mark all tracks from version"), menu=self.menu_marktrackversion) self.menu_marktrackversion.add_radiobutton(label=self.translate("None"), variable=self.stringvar_mark_track_from_version, value="None") for version in self.ctconfig.all_version: self.menu_marktrackversion.add_radiobutton(label=f"v{version}", variable=self.stringvar_mark_track_from_version, value=version) self.menu_advanced = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Advanced"), menu=self.menu_advanced) self.menu_advanced.add_checkbutton(label=self.translate("Disable downloads"), variable=self.boolvar_disable_download, command=lambda: self.option.edit("disable_download", self.boolvar_disable_download)) self.menu_advanced.add_checkbutton(label=self.translate("Delete track after wu8 to szs conversion"), variable=self.boolvar_del_track_after_conv, command=lambda: self.option.edit("del_track_after_conv", self.boolvar_del_track_after_conv)) self.menu_advanced.add_checkbutton(label=self.translate("Don't check for update"), variable=self.boolvar_dont_check_for_update, command=lambda: self.option.edit("dont_check_for_update", self.boolvar_dont_check_for_update)) self.menu_advanced.add_checkbutton(label=self.translate("Don't check track's sha1"), variable=self.boolvar_dont_check_track_sha1, command=lambda: self.option.edit("dont_check_track_sha1",self.boolvar_dont_check_track_sha1)) self.menu_advanced.add_separator() self.menu_advanced.add_command(label=self.translate("Number of track conversion process", " :")) self.menu_advanced.add_radiobutton(label=self.translate("1 ", "process"), variable=self.intvar_process_track, value=1, command=lambda: self.option.edit("process_track", 1)) self.menu_advanced.add_radiobutton(label=self.translate("2 ", "process"), variable=self.intvar_process_track, value=2, command=lambda: self.option.edit("process_track", 2)) self.menu_advanced.add_radiobutton(label=self.translate("4 ", "process"), variable=self.intvar_process_track, value=4, command=lambda: self.option.edit("process_track", 4)) self.menu_advanced.add_radiobutton(label=self.translate("8 ", "process"), variable=self.intvar_process_track, value=8, command=lambda: self.option.edit("process_track", 8)) self.frame_language = Frame(self.root) self.frame_language.grid(row=1, column=1, sticky="E") self.frame_game_path = LabelFrame(self.root, text=self.translate("Original game")) self.frame_game_path.grid(row=2, column=1) entry_game_path = Entry(self.frame_game_path, width=50) entry_game_path.grid(row=1, column=1, sticky="NEWS") def select_path(): path = filedialog.askopenfilename(filetypes=((self.translate("Wii game"), r"*.iso *.wbfs main.dol *.wia *.ciso"),)) if os.path.exists(path): entry_game_path.delete(0, END) entry_game_path.insert(0, path) Button(self.frame_game_path, text="...", relief=RIDGE, command=select_path).grid(row=1, column=2, sticky="NEWS") self.frame_game_path_action = Frame(self.frame_game_path) # Extract and do everything button self.frame_game_path_action.grid(row=2, column=1, columnspan=2, sticky="NEWS") self.frame_game_path_action.columnconfigure(1, weight=1) def use_path(): def func(): self.frame_action.grid_forget() try: self.game = Game(path = entry_game_path.get()) self.Progress(show=True, indeter=True, statut=self.translate("Extracting the game...")) self.game.extract_game() self.frame_action.grid(row=3, column=1, sticky="NEWS") except InvalidGamePath: messagebox.showerror(self.translate("Error"), self.translate("The file path in invalid")) except InvalidFormat: messagebox.showerror(self.translate("Error"), self.translate("This game's format is invalid")) except: self.log_error() finally: self.Progress(show=False) t = Thread(target=func) t.setDaemon(True) t.start() return t self.button_game_extract = Button(self.frame_game_path_action, text=self.translate("Extract file"), relief=RIDGE, command=use_path) self.button_game_extract.grid(row=1, column=1, sticky="NEWS") def do_everything(): def func(): use_path().join() self.patch_file().join() self.game.install_mod(self).join() if messagebox.askyesno(self.translate("Experimental functionality"), self.translate("This will extract the selected ROM, prepare files and install mod. " "Do you wish to continue ?")): t = Thread(target=func) t.setDaemon(True) t.start() self.button_do_everything = Button(self.frame_game_path_action, text=self.translate("Do everything"), relief=RIDGE, command=do_everything) self.button_do_everything.grid(row=1, column=2, sticky="NEWS") self.frame_action = LabelFrame(self.root, text=self.translate("Action")) self.button_prepare_file = Button(self.frame_action, text=self.translate("Prepare files"), relief=RIDGE, command=self.patch_file, width=45) self.button_prepare_file.grid(row=1, column=1, columnspan=2, sticky="NEWS") self.button_install_mod = Button(self.frame_action, text=self.translate("Install mod"), relief=RIDGE, command=lambda: self.game.install_mod(self), width=45) # Install mod button will only appear after prepare file step self.progressbar = ttk.Progressbar(self.root) self.progresslabel = Label(self.root)