from tkinter import * from tkinter import messagebox, filedialog, ttk from threading import Thread import subprocess import glob import os from .definition import * from .check_update import check_update from .translate import translate def __init__(self): try: self.root = Tk() self.load_option() self.stringvar_language = StringVar(value=self.option["language"]) self.stringvar_game_format = StringVar(value=self.option["format"]) self.boolvar_disable_download = BooleanVar(value=self.option["disable_download"]) self.boolvar_del_track_after_conv = BooleanVar(value=self.option["del_track_after_conv"]) self.boolvar_dont_check_for_update = BooleanVar(value=self.option["dont_check_for_update"]) self.intvar_process_track = IntVar(value=self.option["process_track"]) self.root.title(self.translate("MKWFaraphel Installateur")) self.root.resizable(False, False) self.root.iconbitmap(bitmap="./icon.ico") if not(self.boolvar_dont_check_for_update.get()): self.check_update() self.path_mkwf = None self.menu_bar = Menu(self.root) self.root.config(menu=self.menu_bar) self.menu_language = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Langage"), menu=self.menu_language) self.menu_language.add_radiobutton(label="Français", variable=self.stringvar_language, value="fr", command=lambda: self.change_option("language", "fr", restart=True)) self.menu_language.add_radiobutton(label="English", variable=self.stringvar_language, value="en", command=lambda: self.change_option("language", "en", restart=True)) self.menu_format = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Format"), menu=self.menu_format) self.menu_format.add_radiobutton(label=self.translate("FST (Dossier)"), variable=self.stringvar_game_format, value="FST", command=lambda: self.change_option("format", "FST")) self.menu_format.add_radiobutton(label="ISO", variable=self.stringvar_game_format, value="ISO", command=lambda: self.change_option("format", "ISO")) self.menu_format.add_radiobutton(label="CISO", variable=self.stringvar_game_format, value="CISO", command=lambda: self.change_option("format", "CISO")) self.menu_format.add_radiobutton(label="WBFS", variable=self.stringvar_game_format, value="WBFS", command=lambda: self.change_option("format", "WBFS")) self.menu_advanced = Menu(self.menu_bar, tearoff=0) self.menu_bar.add_cascade(label=self.translate("Avancé"), menu=self.menu_advanced) self.menu_advanced.add_checkbutton(label=self.translate("Désactiver les téléchargements"), variable=self.boolvar_disable_download, command=lambda: self.change_option("disable_download", self.boolvar_disable_download)) self.menu_advanced.add_checkbutton(label=self.translate("Supprimer les courses wu8 après conversion en szs"), variable=self.boolvar_del_track_after_conv, command=lambda: self.change_option("del_track_after_conv", self.boolvar_del_track_after_conv)) self.menu_advanced.add_checkbutton(label=self.translate("Ne pas vérifier les mises à jour"), variable=self.boolvar_dont_check_for_update, command=lambda: self.change_option("dont_check_for_update", self.boolvar_dont_check_for_update)) self.menu_advanced.add_separator() self.menu_advanced.add_command(label=self.translate("Nombre de processus de conversion de course :")) self.menu_advanced.add_radiobutton(label=self.translate("1 processus"), variable=self.intvar_process_track, value=1, command=lambda: self.change_option("process_track", 1)) self.menu_advanced.add_radiobutton(label=self.translate("2 processus"), variable=self.intvar_process_track, value=2, command=lambda: self.change_option("process_track", 2)) self.menu_advanced.add_radiobutton(label=self.translate("4 processus"), variable=self.intvar_process_track, value=4, command=lambda: self.change_option("process_track", 4)) self.menu_advanced.add_radiobutton(label=self.translate("8 processus"), variable=self.intvar_process_track, value=8, command=lambda: self.change_option("process_track", 8)) self.frame_language = Frame(self.root) self.frame_language.grid(row=1, column=1, sticky="E") self.frame_game_path = LabelFrame(self.root, text=self.translate("Jeu original")) self.frame_game_path.grid(row=2, column=1) entry_game_path = Entry(self.frame_game_path, width=50) entry_game_path.grid(row=1, column=1, sticky="NEWS") def select_path(): path = filedialog.askopenfilename(filetypes=((self.translate("Jeu Wii"), r"*.iso *.wbfs main.dol *.wia *.ciso"),)) if os.path.exists(path): entry_game_path.delete(0, END) entry_game_path.insert(0, path) Button(self.frame_game_path, text="...", relief=RIDGE, command=select_path).grid(row=1, column=2, sticky="NEWS") self.frame_game_path_action = Frame(self.frame_game_path) # Extract and do everything button self.frame_game_path_action.grid(row=2, column=1, columnspan=2, sticky="NEWS") self.frame_game_path_action.columnconfigure(1, weight=1) def use_path(): def func(): try: self.frame_action.grid_forget() path = entry_game_path.get() if not (os.path.exists(path)): messagebox.showerror(self.translate("Erreur"), self.translate("Le chemin de fichier est invalide")) return extension = get_extension(path) if extension.upper() == "DOL": if messagebox.askyesno(self.translate("Attention"), self.translate("Ce dossier sera écrasé si vous installer le mod !\n" + "Êtes-vous sûr de vouloir l'utiliser ?")): self.path_mkwf = os.path.realpath(path + "/../../") else: return elif extension.upper() in ["ISO", "WBFS", "CSIO"]: # Fiding a directory name that dosen't already exist directory_name, i = "MKWiiFaraphel", 1 while True: self.path_mkwf = os.path.realpath(path + f"/../{directory_name}") if not(os.path.exists(self.path_mkwf)): break directory_name, i = f"MKWiiFaraphel ({i})", i + 1 self.Progress(show=True, indeter=True, statut=self.translate("Extraction du jeu...")) subprocess.call(["./tools/wit/wit", "EXTRACT", get_nodir(path), "--DEST", directory_name] , creationflags=CREATE_NO_WINDOW, cwd=get_dir(path)) if os.path.exists(self.path_mkwf + "/DATA"): self.path_mkwf += "/DATA" self.Progress(show=False) else: messagebox.showerror(self.translate("Erreur"), self.translate("Le type de fichier n'est pas reconnu")) self.Progress(show=False) return if glob.glob(self.path_mkwf + "/files/rel/lecode-???.bin"): # if a LECODE file is already here messagebox.showwarning(self.translate("Attention"), self.translate("Cette ROM est déjà moddé, " + "il est déconseillé de l'utiliser pour installer le mod")) try: with open(self.path_mkwf + "/setup.txt") as f: setup = f.read() setup = setup[setup.find("!part-id = ")+len("!part-id = "):] self.original_game_ID = setup[:setup.find("\n")] except: messagebox.showwarning(self.translate("Attention"), self.transate("Impossible de trouver la région de votre jeu.\n" "la région PAL sera utilisé par défaut.")) self.original_game_ID = "RMCP01" try: self.original_region_ID = self.original_game_ID[3] self.original_region = region_ID[self.original_region_ID] except: self.original_region = "PAL" self.frame_action.grid(row=3, column=1, sticky="NEWS") except: self.log_error() finally: self.Progress(show=False) t = Thread(target=func) t.setDaemon(True) t.start() return t self.button_game_extract = Button(self.frame_game_path_action, text=self.translate("Extraire le fichier"), relief=RIDGE, command=use_path) self.button_game_extract.grid(row=1, column=1, sticky="NEWS") def do_everything(): def func(): use_path().join() self.patch_file().join() self.install_mod().join() if messagebox.askyesno(self.translate("Fonctionnalité expérimentale"), self.translate("Cette action va extraire / utiliser la ROM sélectionné," " préparer les fichiers et installer le mod. Voulez-vous continuer ?")): t = Thread(target=func) t.setDaemon(True) t.start() self.button_do_everything = Button(self.frame_game_path_action, text=self.translate("Tout faire"), relief=RIDGE, command=do_everything) self.button_do_everything.grid(row=1, column=2, sticky="NEWS") self.frame_action = LabelFrame(self.root, text=self.translate("Action")) self.button_prepare_file = Button(self.frame_action, text=self.translate("Preparer les fichiers"), relief=RIDGE, command=self.patch_file, width=45) self.button_prepare_file.grid(row=1, column=1, columnspan=2, sticky="NEWS") self.button_install_mod = Button(self.frame_action, text=self.translate("Installer le mod"), relief=RIDGE, command=self.install_mod, width=45) # Le boutton d'installation du mod n'est affiché qu'après avoir préparer les fichiers self.progressbar = ttk.Progressbar(self.root) self.progresslabel = Label(self.root) except: self.log_error()