from typing import Generator from source.mkw.Patch import * from source.safe_eval import safe_eval class Patch: """ Represent a patch object """ def __init__(self, path: Path | str): self.path = Path(path) def __repr__(self) -> str: return f"<{self.__class__.__name__} {self.path}>" def safe_eval(self, template: str, extracted_game: "ExtractedGame") -> str: """ Safe eval with a patch environment :param extracted_game: the extracted game to patch :param template: template to evaluate :return: the result of the evaluation """ return safe_eval( template, extra_token_map={"extracted_game": "extracted_game"}, env={"extracted_game": extracted_game}, ) def install(self, extracted_game: "ExtractedGame") -> Generator[dict, None, None]: """ patch a game with this Patch """ from source.mkw.Patch.PatchDirectory import PatchDirectory # take all the files in the root directory, and patch them into the game. # Patch is not directly applied to the root to avoid custom configuration # on the base directory. for file in self.path.iterdir(): pathname = file.relative_to(self.path) yield from PatchDirectory(self, str(pathname)).install(extracted_game, extracted_game.path / pathname)