chrony/ntp_io.h
Miroslav Lichvar 3dc9f1ff92 ntp: don't require previous HW TX timestamp to wait for another
Clients sockets are closed immediately after receiving valid response.
Don't wait for the first early HW TX timestamp to enable waiting for
late timestamps. It may take a long time or never come if the HW/driver
is consistently slow. It's a chicken and egg problem.

Instead, simply check if HW timestamping is enabled on at least one
interface. Responses from NTP sources on other interfaces will always be
saved (for 1 millisecond by default).
2023-08-08 16:06:58 +02:00

73 lines
2.6 KiB
C

/*
chronyd/chronyc - Programs for keeping computer clocks accurate.
**********************************************************************
* Copyright (C) Richard P. Curnow 1997-2002
* Copyright (C) Miroslav Lichvar 2014
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of version 2 of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
**********************************************************************
=======================================================================
This is the header file for the NTP socket I/O bits.
*/
#ifndef GOT_NTP_IO_H
#define GOT_NTP_IO_H
#include "ntp.h"
#include "addressing.h"
#include "socket.h"
/* Function to initialise the module. */
extern void NIO_Initialise(void);
/* Function to finalise the module */
extern void NIO_Finalise(void);
/* Function to check if HW timestamping is enabled on any interface */
extern int NIO_IsHwTsEnabled(void);
/* Function to obtain a socket for sending client packets */
extern int NIO_OpenClientSocket(NTP_Remote_Address *remote_addr);
/* Function to obtain a socket for sending server/peer packets */
extern int NIO_OpenServerSocket(NTP_Remote_Address *remote_addr);
/* Function to close a socket returned by NIO_OpenClientSocket() */
extern void NIO_CloseClientSocket(int sock_fd);
/* Function to close a socket returned by NIO_OpenServerSocket() */
extern void NIO_CloseServerSocket(int sock_fd);
/* Function to check if socket is a server socket */
extern int NIO_IsServerSocket(int sock_fd);
/* Function to check if a server socket is currently open */
extern int NIO_IsServerSocketOpen(void);
/* Function to check if client packets can be sent to a server */
extern int NIO_IsServerConnectable(NTP_Remote_Address *remote_addr);
/* Function to unwrap an NTP message from non-native transport (e.g. PTP) */
extern int NIO_UnwrapMessage(SCK_Message *message, int sock_fd);
/* Function to transmit a packet */
extern int NIO_SendPacket(NTP_Packet *packet, NTP_Remote_Address *remote_addr,
NTP_Local_Address *local_addr, int length, int process_tx);
#endif /* GOT_NTP_IO_H */