the game music was not looping
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@ -122,7 +122,7 @@ class Game(BaseGame):
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self.save_cooldown: Optional[datetime] = None
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media.SoundAmbient.sea.play_safe()
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media.SoundAmbient.sea.play_safe(loop=True)
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self._refresh_turn_text()
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self._refresh_score_text()
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