added an anti-cheat test when receiving a bomb placed request
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@ -281,6 +281,9 @@ class Game(BaseGame):
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self.boat_ready_enemy = True
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self.boat_ready_enemy = True
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def network_on_bomb_placed(self, packet: PacketBombPlaced):
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def network_on_bomb_placed(self, packet: PacketBombPlaced):
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# lorsque l'opposant pose une bombe
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if self.my_turn: return # l'opposant ne peut pas jouer si c'est notre tour
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try:
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try:
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# essaye de poser la bombe sur la grille alliée
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# essaye de poser la bombe sur la grille alliée
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bomb_state = self.grid_ally.place_bomb(packet.position)
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bomb_state = self.grid_ally.place_bomb(packet.position)
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