from typing import TYPE_CHECKING from source.gui import widget, texture, regex, media from source.gui.position import vw, vh, right, px, vw_full, vh_full from source.gui.scene import RoomHost from source.gui.scene.abc import Scene from source.network.packet import PacketSettings if TYPE_CHECKING: from source.gui.window import Window class RoomCreate(Scene): def __init__(self, window: "Window", **kwargs): super().__init__(window, **kwargs) self.background = self.add_widget( widget.Image, x=0, y=0, width=vw_full, height=vh_full, image=texture.Background.settings ) self.back = self.add_widget( widget.Button, x=20, y=20, width=20*vw, height=10*vh, label_text="Retour", style=texture.Button.Style1 ) from source.gui.scene import MainMenu self.back.add_listener("on_click_release", lambda *_: self.window.set_scene(MainMenu)) # Port self.add_widget( widget.Text, x=10*vw, y=65*vh, anchor_x="center", anchor_y="center", text="Port" ) self.input_port = self.add_widget( widget.Input, x=20*vw, y=60*vh, width=15*vw, height=10*vh, style=texture.Input.Style1, type_regex=regex.port_type, check_regex=regex.port_check, label_text="52321" ) # Username self.add_widget( widget.Text, x=10*vw, y=50*vh, anchor_x="center", anchor_y="center", text="Pseudonyme" ) self.input_username = self.add_widget( widget.Input, x=20*vw, y=45*vh, width=15*vw, height=10*vh, type_regex=regex.username_type, check_regex=regex.username_check, style=texture.Input.Style1, label_text="Host" ) # Grid configuration self.add_widget( widget.Text, x=10*vw, y=90*vh, anchor_x="center", anchor_y="center", text=f"Largeur de la grille" ) self.input_width = self.add_widget( widget.Input, x=20*vw, y=86*vh, width=10*vw, height=8*vh, type_regex=regex.number(min_length=0, max_length=4), check_regex=regex.number(min_length=1, max_length=4), style=texture.Input.Style1, label_text="8" ) self.add_widget( widget.Text, x=10*vw, y=80*vh, anchor_x="center", anchor_y="center", text=f"Longueur de la grille" ) self.input_height = self.add_widget( widget.Input, x=20*vw, y=76*vh, width=10*vw, height=8*vh, type_regex=regex.number(min_length=0, max_length=4), check_regex=regex.number(min_length=1, max_length=4), style=texture.Input.Style1, label_text="8" ) # Tour self.checkbox_host_start = self.add_widget( widget.Checkbox, x=40*vw, y=80*vh, width=5*vw, height=10*vh, style=texture.Checkbox.Style1, state=True ) self.add_widget( widget.Text, x=46*vw, y=85*vh, anchor_y="center", text="Premier tour pour l'hôte" ) # taille et quantité des bateaux self.boat_size: int = 1 self.boat_size_amount: dict[int, int] = {2: 1, 3: 1, 4: 2, 5: 1} def update_boat_size_text(): self.label_boat_size.text = f"Taille: {self.boat_size}" self.input_boat_amount.text = str(self.boat_size_amount.get(self.boat_size, 0)) self.label_boat_recap.text = "" for size, amount in sorted(self.boat_size_amount.items(), key=lambda v: v[0]): self.label_boat_recap.text += f"Taille: {size}, Quantité: {amount}\n" self.button_boat_size_previous = self.add_widget( widget.Button, x=70*vw, y=80*vh, width=3*vw, height=10*vh, label_text="<", label_font_size=25, style=texture.Button.Style1 ) def previous_boat_size(): if self.boat_size <= 1: return self.boat_size -= 1 update_boat_size_text() self.button_boat_size_previous.add_listener("on_click_release", lambda *_: previous_boat_size()) self.label_boat_size = self.add_widget( widget.Text, x=80*vw, y=85*vh, anchor_x="center", anchor_y="center" ) self.button_boat_size_next = self.add_widget( widget.Button, x=87*vw, y=80*vh, width=3*vw, height=10*vh, label_text=">", label_font_size=25, style=texture.Button.Style1 ) def next_boat_size(): self.boat_size += 1 update_boat_size_text() self.button_boat_size_next.add_listener("on_click_release", lambda *_: next_boat_size()) self.input_boat_amount = self.add_widget( widget.Input, x=70*vw, y=68*vh, width=20*vw, height=8*vh, type_regex=regex.number(min_length=0, max_length=4), check_regex=regex.number(min_length=1, max_length=4), style=texture.Input.Style1, label_text="8" ) def change_boat_amount(): quantity = int(self.input_boat_amount.text) if quantity > 0: self.boat_size_amount[self.boat_size] = quantity elif self.boat_size in self.boat_size_amount: self.boat_size_amount.pop(self.boat_size) update_boat_size_text() self.input_boat_amount.add_listener("on_valid_text", lambda *_: change_boat_amount()) self.input_boat_amount.add_listener("on_enter", lambda *_: change_boat_amount()) self.label_boat_recap = self.add_widget( widget.Text, x=70*vw, y=60*vh, width=20*vw, height=10*vh, multiline=True ) update_boat_size_text() # Démarrer self.start = self.add_widget( widget.Button, x=right(20*px), y=20, width=20*vw, height=10*vh, label_text="Continuer", style=texture.Button.Style1 ) self.start.add_listener("on_click_release", lambda *_: self.confirm()) media.SoundAmbient.menu.play_safe(loop=True) def confirm(self): if not self.valid: return # si tous les formulaires ne sont pas correctement remplis, ignore port = int(self.input_port.text) settings = PacketSettings( grid_width=int(self.input_width.text), grid_height=int(self.input_height.text), host_start=self.checkbox_host_start.state, boats_length=[size for size, quantity in self.boat_size_amount.items() for _ in range(quantity)] ) self.window.set_scene( RoomHost, port=port, username=self.input_username.text, settings=settings )