from pathlib import Path from typing import TYPE_CHECKING from source.gui import widget from source.gui.scene.abc import Scene if TYPE_CHECKING: from source.gui.window import Window class HistoryGame(Scene): def __init__(self, window: "Window", history_path: Path, **kwargs): super().__init__(window, **kwargs) self.history_path = history_path self.add_widget( widget.Text, x=0.5, y=0.5, anchor_x="center", anchor_y="center", text=str(history_path) )