from .type import Sound from .abc import MediaGroup from source.path import path_sound path = path_sound / "game" class Game(MediaGroup): touched = Sound(path / "touched.wav") sunken_ally = Sound(path / "sunken_ally.wav") won = Sound(path / "won.wav") missed = Sound(path / "missed.wav") sunken_enemy = Sound(path / "sunken_enemy.wav") loose = Sound(path / "loose.wav")