import struct from dataclasses import field, dataclass from source.network.packet.abc import SimplePacket @dataclass class PacketLoadOldSave(SimplePacket): """ A packet that is sent when the player accept or refuse a requested save. """ value: bool = field() # True si requĂȘte accepter, sinon False packet_format = ">?" def to_bytes(self) -> bytes: return struct.pack(self.packet_format, self.value) @classmethod def from_bytes(cls, data: bytes) -> "PacketLoadOldSave": value, *_ = struct.unpack(cls.packet_format, data) return cls(value=value)