from typing import TYPE_CHECKING import pyglet from source.gui.scene.abc import Scene from source.gui.widget import Checkbox, Scroller, Button if TYPE_CHECKING: from source.gui.window import Window class Settings(Scene): def __init__(self, window: "Window", *args, **kwargs): super().__init__(window, *args, **kwargs) texture_tick_disabled = pyglet.image.load("./assets/image/checkbox/disabled.png") texture_tick_enabled = pyglet.image.load("./assets/image/checkbox/enabled.png") texture_scroller_background = pyglet.image.load("./assets/image/scroller/background.png") texture_scroller_cursor = pyglet.image.load("./assets/image/scroller/cursor.png") texture_button_normal = pyglet.image.load("./assets/image/button/normal.png") texture_button_hover = pyglet.image.load("./assets/image/button/hovering.png") texture_button_click = pyglet.image.load("./assets/image/button/clicking.png") self.back = self.add_widget( Button, x=20, y=20, width=0.2, height=0.1, label_text="Retour", texture_normal=texture_button_normal, texture_hover=texture_button_hover, texture_click=texture_button_click ) from source.gui.scene import MainMenu self.back.on_release = lambda *_: self.window.set_scene(MainMenu) self.checkbox = self.add_widget( Checkbox, x=0.45, y=0.45, width=0.1, height=0.1, texture_disabled=texture_tick_disabled, texture_enabled=texture_tick_enabled, ) self.scroller = self.add_widget( Scroller, x=0.3, y=0.2, width=0.3, height=0.1, texture_background=texture_scroller_background, texture_cursor=texture_scroller_cursor, text_transform=lambda value: round(value, 2), ) def on_draw(self): self.checkbox.draw() self.scroller.draw() self.back.draw()