import pyglet.window from source.gui.window import Window from source.type import ColorRGBA class GameWindow(Window): # NOQA """ Similar to the normal Window, but add small feature useful for a game like a fps counter. """ def __init__(self, fps_color: ColorRGBA = (255, 255, 255, 200), fps_enable: bool = True, *args, **kwargs): super().__init__(*args, **kwargs) self._fps_counter = pyglet.window.FPSDisplay(self, color=fps_color) self.fps_enable = fps_enable def on_draw_after(self): if self.fps_enable: self._fps_counter.draw()