81 lines
2.1 KiB
Python
81 lines
2.1 KiB
Python
from typing import TYPE_CHECKING
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from source.gui.position import w_full, h_full, h_percent
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from source.gui.scene.abc import Scene
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from source.gui import widget, scene, texture
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if TYPE_CHECKING:
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from source.gui.window import Window
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class MainMenu(Scene):
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def __init__(self, window: "Window", **kwargs):
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super().__init__(window, **kwargs)
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self.background = self.add_widget(
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widget.Image,
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x=0, y=0, width=w_full, height=h_full,
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image=texture.Background.main
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)
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self.title = self.add_widget(
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widget.Text,
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x=50, y=h_percent(85),
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text="Bataille Navale",
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font_size=50
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)
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self.game_create = self.add_widget(
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widget.Button,
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x=50, y=0.50, width=0.3, height=0.1,
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label_text="Créer une salle",
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label_font_size=20,
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style=texture.Button.Style1
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)
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self.game_create.add_listener("on_click_release", lambda *_: self.window.set_scene(scene.RoomCreate))
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self.game_join = self.add_widget(
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widget.Button,
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x=50, y=0.35, width=0.3, height=0.1,
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label_text="Rejoindre une salle",
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label_font_size=20,
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style=texture.Button.Style1
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)
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self.game_join.add_listener("on_click_release", lambda *_: self.window.set_scene(scene.RoomJoin))
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self.history = self.add_widget(
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widget.Button,
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x=50, y=0.20, width=0.3, height=0.1,
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label_text="Historique",
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label_font_size=20,
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style=texture.Button.Style1
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)
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self.history.add_listener("on_click_release", lambda *_: self.window.set_scene(scene.HistoryMenu))
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self.settings = self.add_widget(
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widget.Button,
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x=50, y=0.05, width=0.3, height=0.1,
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label_text="Paramètres",
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label_font_size=20,
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style=texture.Button.Style1
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)
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self.settings.add_listener("on_click_release", lambda *_: self.window.add_scene(scene.Settings))
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