L3-Bataille-Navale/source/network/Client.py

32 lines
801 B
Python

import socket
from threading import Thread
from typing import TYPE_CHECKING
import pyglet.clock
from source.gui import scene
if TYPE_CHECKING:
from source.gui.window import Window
class Client(Thread):
def __init__(self, window: "Window", username: str, ip_address: str, port: int = 52321, **kw):
super().__init__(**kw)
self.window = window
self.username = username
self.ip_address = ip_address
self.port = port
def run(self) -> None:
print("[Client] Thread démarré")
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.connect((self.ip_address, self.port))
print(f"[Client] Connecté avec {s}")
pyglet.clock.schedule_once(lambda dt: self.window.set_scene(scene.Game), 0)