#include "audio.hpp" #include #include #include std::uint32_t encoding_mpg123_to_PulseAudio(const int encoding_mpg123) { switch (encoding_mpg123) { case MPG123_ENC_UNSIGNED_8: return paUInt8; case MPG123_ENC_SIGNED_8: return paInt8; case MPG123_ENC_SIGNED_16: return paInt16; case MPG123_ENC_SIGNED_24: return paInt24; case MPG123_ENC_SIGNED_32: return paInt32; case MPG123_ENC_FLOAT: case MPG123_ENC_FLOAT_32: return paFloat32; default: throw std::runtime_error("Invalid encoding value."); } }