24 lines
560 B
Markdown
24 lines
560 B
Markdown
# Submodule "FileSystem"
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> NOTE : This module is in an elaboration stage. Everything is subject to change !
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This module allow the developer to access the game file to interact with them,
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and additionally a temporary folder to store important data that might be reused
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to speed up the patch process.
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For security reason, you can only access file inside the virtual file system.
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Here is an example of the virtual file system structure :
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```tree
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/
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| game/
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| | sys/
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| | files/
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| | ...
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| assets/
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| | my-texture.png
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| | ...
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| tmp/
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| | patched-texture.tpl
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```
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