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5ca7ed5195
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implemented settings
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2023-03-09 14:31:46 +01:00 |
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6e6e42d54e
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renamed "invalid" to "valid" for the Input widget
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2023-03-09 09:40:12 +01:00 |
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9388c0eedb
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form can no longer be submitted if they contain invalid elements
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2023-03-09 00:06:54 +01:00 |
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d574703e90
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position now use a css like distance system
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2023-03-07 21:50:25 +01:00 |
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e1b575efc9
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position now use more readable function
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2023-03-07 16:10:07 +01:00 |
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b386fc03fa
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added the possibility to view in replay a previous game
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2023-03-07 14:52:05 +01:00 |
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16e88462a1
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added popup alongside scene
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2023-03-03 13:06:08 +01:00 |
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3caaa8180d
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batchs are now automatically handled by the scene and the widgets
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2023-03-02 21:34:21 +01:00 |
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39d44e7ec2
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added a function to render board on the grid (unoptimised !!!)
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2023-02-20 15:21:43 +01:00 |
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8a385a75bf
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factorised the event_wrapper from Window and Scene to a Mixin
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2023-02-19 18:50:04 +01:00 |
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5dcd570be8
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added the possibility to prevent an event to propagate to the next widgets
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2023-02-19 16:50:05 +01:00 |
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15161764ad
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moved the fps counter from a widget to the GameWindow features, window can now react to event after all scenes got their corresponding event called by adding "_after" in the name of the method event
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2023-02-18 20:05:44 +01:00 |
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ca59abee01
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added background on game and renamed some minor variable
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2023-02-17 22:49:44 +01:00 |
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2783dd67dc
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removed *args from Widget
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2023-02-15 15:50:45 +01:00 |
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59ee20efe5
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fixed bbox property not returning the correct x2 and y2
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2023-02-13 14:31:25 +01:00 |
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9b008cbaea
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added BoxWidget class that allow widgets with a bbox
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2023-02-11 00:31:48 +01:00 |
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432a311b76
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rewrote the base of the Window, Scene and Widget class to make them as clean as possible
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2023-02-09 23:56:04 +01:00 |
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3cb8a94c13
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added more widgets
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2023-02-09 18:26:03 +01:00 |
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920914ad8c
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restructured some part of the code, implemented Label and Button
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2023-01-17 22:24:03 +01:00 |
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