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808b309c40
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the load menus now show the time of the save
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2023-03-05 21:47:51 +01:00 |
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5bdffd40de
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changed some grid code to be easier to manipulate
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2023-03-05 11:32:36 +01:00 |
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8048a3d43b
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load screen before loading an old save file
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2023-03-04 13:32:59 +01:00 |
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312210b323
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Added prompt to save the game
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2023-03-04 12:46:58 +01:00 |
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aa4b2f8eb2
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added a popup for the quit button in the game
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2023-03-03 18:26:23 +01:00 |
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b7d147fc3c
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added SimplePacket and VariableLengthBytesPacket to simplify some Packet type
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2023-02-28 18:15:08 +01:00 |
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37350926b2
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changed the packet code to be simpler and more flexible
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2023-02-28 14:07:00 +01:00 |
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58287a0649
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port can now be changed
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2023-02-27 16:15:53 +01:00 |
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25a3c0fa86
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simplified some part of the game code, made some quality of life change
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2023-02-24 19:37:44 +01:00 |
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385adb2cf1
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added settings for the game
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2023-02-24 16:11:44 +01:00 |
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75d7c407c1
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added the turn system
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2023-02-23 16:59:55 +01:00 |
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a2d37c37f7
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added more documentation in some files
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2023-02-23 00:02:28 +01:00 |
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c6ffbb9a58
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simplified the usage of socket thanks to the Packet class
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2023-02-22 23:19:37 +01:00 |
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4e376bc009
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implemented more of the game with the network
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2023-02-22 15:50:45 +01:00 |
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972327cdc7
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added a StoppableThread class to simplify a bit the Host and Client thread
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2023-02-21 23:39:49 +01:00 |
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2f96ab14ad
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added a better management for the network thread and a prototypal chat
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2023-02-21 23:25:50 +01:00 |
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39d44e7ec2
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added a function to render board on the grid (unoptimised !!!)
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2023-02-20 15:21:43 +01:00 |
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f38f440e9d
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fixed a bug where creating a room and quiting it would not close the thread
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2023-02-19 17:07:28 +01:00 |
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ca59abee01
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added background on game and renamed some minor variable
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2023-02-17 22:49:44 +01:00 |
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8181885c84
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fixed an issue with gl context when connected
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2023-02-17 16:09:49 +01:00 |
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ca001511c8
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started the networking and interface connection
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2023-02-17 15:56:00 +01:00 |
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