L3-Bataille-Navale/source/gui/scene/Settings.py

63 lines
2 KiB
Python

from typing import TYPE_CHECKING
import pyglet
from source.gui.scene.abc import Scene
from source.gui.widget import Checkbox, Scroller, Button
if TYPE_CHECKING:
from source.gui.window import Window
class Settings(Scene):
def __init__(self, window: "Window", *args, **kwargs):
super().__init__(window, *args, **kwargs)
texture_tick_disabled = pyglet.image.load("./assets/image/checkbox/disabled.png")
texture_tick_enabled = pyglet.image.load("./assets/image/checkbox/enabled.png")
texture_scroller_background = pyglet.image.load("./assets/image/scroller/background.png")
texture_scroller_cursor = pyglet.image.load("./assets/image/scroller/cursor.png")
texture_button_normal = pyglet.image.load("./assets/image/button/normal.png")
texture_button_hover = pyglet.image.load("./assets/image/button/hovering.png")
texture_button_click = pyglet.image.load("./assets/image/button/clicking.png")
self.back = self.add_widget(
Button,
x=20, y=20, width=0.2, height=0.1,
label_text="Retour",
texture_normal=texture_button_normal,
texture_hover=texture_button_hover,
texture_click=texture_button_click
)
from source.gui.scene import MainMenu
self.back.on_release = lambda *_: self.window.set_scene(MainMenu)
self.checkbox = self.add_widget(
Checkbox,
x=0.45, y=0.45, width=0.1, height=0.1,
texture_disabled=texture_tick_disabled,
texture_enabled=texture_tick_enabled,
)
self.scroller = self.add_widget(
Scroller,
x=0.3, y=0.2, width=0.3, height=0.1,
texture_background=texture_scroller_background,
texture_cursor=texture_scroller_cursor,
text_transform=lambda value: round(value, 2),
)
def on_draw(self):
self.checkbox.draw()
self.scroller.draw()
self.back.draw()